FAQ (36)

How to Fix Severe Lag When Recording Games in Nox App Player

If you experience severe lag when starting game recording with oCam, you can resolve the issue by changing the settings as described below. In particular, if you are using Nox App Player, follow these steps to reduce lag and achieve smoother recording.


First, launch Nox App Player. After the program starts, click the gear-shaped icon in the upper-right corner of the screen to open the Settings menu. This icon is generally used to access system settings.

 

When the Settings window opens, select the 'Advanced Settings' tab from the menu on the left. In the Advanced Settings screen, find the 'Graphics Mode' option and change it to 'Speed Mode (DirectX)'. This setting optimizes performance by using system resources more efficiently and is especially effective for reducing lag during game recording. After making the change, click the 'Save Settings' button to apply it.


After saving the settings, you must completely close and restart Nox App Player. Once it restarts, the changed graphics mode will be applied, which can reduce lag and provide smoother performance when recording games with oCam.


This method is useful for resolving performance issues that occur when using Nox App Player together with oCam. If the problem continues after changing the settings, it is recommended to check your system specifications or review other oCam settings, such as frame rate and resolution, for additional optimization.


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What are the supported video codecs and container formats?

What are the supported video codecs and container formats?

You can check supported codecs immediately by clicking the Codec button in the main oCam window.



 

The default video codec is Open H.264 + AAC (.MP4).

In addition, MPEG-1, MPEG-2, MPEG-4, XVID, OpenDivX, Microsoft MPEG-4 Part 2, and Microsoft MPEG-4 Part 3 are also supported.

All of these codecs are saved in MP4 or AVI container formats.

oCam records using optimized codecs at installation time, and when these codecs are used, the recorded files can be played on almost all media players without installing additional codecs, unlike many other screen recording programs.

Usually, you may need to install codecs to play a recorded video, but with these codecs, most are supported by default.

This means that you can play oCam-recorded video files directly in Windows Media Player immediately after installing Windows without installing any additional software.

So there is no extra hassle of having to install extra codecs.

Also, MPEG-4, XVID, and OpenDivX are internally encoded with the MPEG-4 codec in oCam, with only the FourCC value changed for XVID and OpenDivX.

Additionally, supported container formats include FLV.

FLV stands for Flash Video and supports live streaming, so you can upload FLV files directly to places like a Zboard forum and preview them immediately on the web.

You can also use an FLV player. FLV is encoded with the MPEG-4 codec in oCam.

For Appleโ€™s QuickTime format, MOV is a QuickTime-only format and uses the MPEG-4 codec.

Also, MPEG-2 Transport Stream has the .TS extension, and MPEG-PS has the .VOB extension; both use MPEG-2 as the codec.

If you choose GIF animation for creating animations, you can make a moving image.

Finally, all audio codecs used during video recording are saved as MP3.

Additionally, external codecs are supported; please refer to a separate post for details on external codecs.

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