FAQ (36)

How to Fix Severe Lag When Editing Videos in Adobe Premiere

When recording a normal screen with oCam, there is usually no major problem, but when recording games, the average bitrate of the video file may be set excessively high. A high bitrate provides high-quality video, but it can cause severe lag when editing the file in editing software such as Adobe Premiere Pro. To fix this, you need to lower the bitrate. Below is a detailed explanation of how to reduce the bitrate and improve editing performance.



 

1. Adjusting the Bitrate When Using a Built-in Codec  

If you are using oCam's built-in codec, you can reduce the bitrate by lowering the quality setting. Follow these steps:  

1. In the oCam main window, click 'Tools' in the top menu, then select 'Options'.  

2. In the Settings window, go to the 'Recording' tab and check the 'General' section.  

3. In the 'General' section, find the 'Quality' setting and lower the quality by adjusting the slider. The lower the quality, the lower the bitrate, which reduces the file size and decreases lag during editing.  

4. Click the 'OK' button to save the settings, then try recording again.


2. Adjusting the Bitrate When Using an NVIDIA Codec  

If you are using an NVIDIA hardware codec, you can adjust the bitrate directly. Follow these steps:  

1. In the oCam main window, click the 'Codec' menu and select 'Hardware Encoder Settings'.  

2. In the Hardware Encoder Settings window, set 'Rate Control' to '1-PASS CBR' (Constant Bit Rate).  

3. Lower the 'Average Bitrate' value to a lower setting (for example, 10 Mbps or less). A lower bitrate reduces file size and improves editing performance.  

4. Save the settings, restart oCam, and then start recording.


3. Re-encoding with an External Encoder  

If you want to reduce the bitrate after recording in high quality without a major loss in image quality, you can record a high-quality video with oCam and then re-encode it using an external encoder program. For example, you can use PotPlayer or HandBrake. The method is as follows:  

1. Record the video in your desired high-quality setting with oCam to create the video file.  

2. Run PotPlayer or another encoder program, and load the video file recorded with oCam.  

3. In the encoder program, re-encode it with a lower bitrate setting (for example, 5 to 10 Mbps) to create a new file.  

4. Import the re-encoded file into Adobe Premiere Pro for editing. This method helps reduce file size and editing load while preserving as much of the original quality as possible.


Using the methods above, you can resolve editing issues caused by a high bitrate when recording games. If you are using a built-in codec, lower the quality setting. If you are using an NVIDIA codec, set CBR and a lower bitrate, or create an optimized file through re-encoding to achieve a smoother editing environment in Adobe Premiere. After changing the settings, make a test recording and check the result.


Today's News/Tips

What are codec and digital container format?

What are codec and digital container format?

Although you generally do not need to understand these two terms to use oCam, you should know them if you want to use the extended functions in oCam.

Codec and digital container format have multiple meanings, but here we explain only the meanings used for oCam.

First, a digital container format refers to common container formats such as AVI, MP4, and MOV.


Wikipedia has more detailed explanations.

http://ko.wikipedia.org/wiki/%EB%94%94%EC%A7%80%ED%84%B8_%EC%BB%A8%ED%85%8C%EC%9D%B4%EB%84%88_%ED%8F%AC%EB%A7%B7


A container format, also called a wrapper format, is a metadata file format that defines how different data components can coexist within a computer file.

In simpler words, AVI, MP4, MOV, FLV, and similar formats refer to the file structure that determines how video or audio data is stored.

And the data stored in that container is related to codecs.


The definition of a codec is described in Wikipedia as follows.

http://ko.wikipedia.org/wiki/%EC%BD%94%EB%8D%B1


A codec (short for coder-decoder) is hardware or software that can encode and decode, or both, a data stream or signal. It also refers to the algorithm used to do so. In telecommunications, the term originally referred to sender and receiver devices, known as a โ€œcoderโ€ and โ€œdecoder,โ€ which originated in 1980s America.

A codec includes software that compresses or decompresses data using compression functions, or devices and software that convert media such as sound and video into different formats.

To explain more simply, in current oCam usage, codecs are used to encode screen data into video, generating encoded video and audio data, and this data is saved as a file according to the container format selected in oCam.

Examples of codecs that we commonly know are XVID, MPEG-1, MPEG-2, MPEG-4, and H264.

For example, if there is a file with an AVI extension, then the digital container format is AVI, and the stored video and audio are saved using the AVI-defined structural format.

At that time, the stored video data may be H264, MPEG-4, and so on, while the audio data may be MP3, PCM, etc.

OhSoft - secretfolder The File Appears to Be Encrypted
oCam - howto How to Record Gameplay