How to Record Losslessly Using x264vfw
Before getting started, you must install the x264 codec in advance. If you do not know how to install it, please refer to the Help section.
Click the Codec menu in oCam, then click the External Codec menu item.
Select Use External Codec, choose the x264vfw codec, and then click the Settings button.
Using the default x264vfw settings as a base, change the parts highlighted in the yellow box in the image below as shown.

The following settings need to be changed.
Preset - Ultrafast ( Set this to improve encoding speed. The file size may become larger, but if you choose other options, significant lag may occur. )
Profile - High 4:4:4 ( The default profile may cause quality loss, so change it to High 4:4:4 for lossless encoding. )
Keep input colorspace - Keeps the color space of the internally received input buffer. ( If you use other options, encoding may fail. )
Rate control - Single pass - lossless - Change this for lossless encoding.
Click the OK button to apply the settings.
When recording 64-bit games, the settings are applied to x264vfw64 for 64-bit, so run x264vfw - Configure x264vfw64 from the Start menu and configure it in the same way as shown above.
If you record with the above settings, the video will be recorded losslessly. One important point is that if you want to play back the lossless video without quality loss, you must change the settings in your video player.
Below is how to check a lossless video using PotPlayer.
Run PotPlayer, then click Preferences ( F5 ).
In the Preferences window,
click Video - Color Space/Attributes on the left, then in the Color Space group box on the right, select Convert manually if possible - Default output color space. ( If you do not configure this, even if the recording is lossless, the screen colors may still be altered during playback. )
Click OK, then play the video recorded losslessly.
At this point, press Ctrl + F1 in PotPlayer. As shown below, the output format of the video codec must be displayed as RGB(32 Bits).
Also, in the playback information under the File Information tab, the following properties must match as shown below.
Format profile : High 4:4:4 Predictive@L3
Color space : RGB
Color range : Full
Matrix coefficients : RGB
Please note that Windows Media Player does not play this properly, and preview thumbnails will not be displayed in Windows Explorer.
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How to Record Gameplay
* Game recording supports DirectX 8 through DirectX 12 and OpenGL.
Click the Game Recording tab at the top.
Once clicked, it will switch to the Game Recording tab as shown below, and the resize button will disappear.
Now move to the running game window, and you will see a yellow FPS counter appear at the top left of the game screen, as shown below.

Now press the recording hotkey F2 ( you can change it in Settings. )
Then the FPS counter will turn red as shown below, indicating that recording is in progress.

To stop recording, press the recording hotkey F2 again.
Please note that game recording does not work with all games.
If a game that used to work no longer records properly, it is likely being blocked by the game security solution used by the game company. In that case, it is recommended to ask the game company to add an exception so recording with oCam is allowed.