FAQ (36)

How to Record Gameplay

* Game recording supports DirectX 8 through DirectX 12 and OpenGL.


Click the Game Recording tab at the top.


 


Once clicked, it will switch to the Game Recording tab as shown below, and the resize button will disappear.


Now move to the running game window, and you will see a yellow FPS counter appear at the top left of the game screen, as shown below.


 

Now press the recording hotkey F2 ( you can change it in Settings. )


Then the FPS counter will turn red as shown below, indicating that recording is in progress.



To stop recording, press the recording hotkey F2 again.


Please note that game recording does not work with all games.

If a game that used to work no longer records properly, it is likely being blocked by the game security solution used by the game company. In that case, it is recommended to ask the game company to add an exception so recording with oCam is allowed.



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How to Change the File Name of Saved Recordings, Audio Recordings, or Captures

Click Tools - Options in the top menu of oCam.

Then click the Save tab on the left to set the file name for saved files.


 


By default, files are saved in the following format.

<Prefix>_<YYYY_MM_DD_HH_NN_SS_Z>

The text inside the <> brackets uses special keywords. These keywords can represent the prefix, date, serial number, program name, user ID, and user name.


With the default settings, when recording starts and then finishes, the file is saved in the format Recording_2015_05_07_14_22_41_791. If you only want to change the word Recording at the beginning, you can change it as follows.


Test_<YYYY_MM_DD_HH_NN_SS_Z>

If you do this, the file will be saved in the format Test_2015_05_07_14_22_41_791 after recording is completed.


If you want to add a serial number after Test instead of the date,

set it to Test_<#>, and it will be saved as Test_1... Test_2 ... Test_3...................... Test_10.


Description of the special keywords used inside the <> brackets


If the current date is 

2015_05_07_14_22_41_791

in this format,


<Y> = 15 ( two-digit year )

<YY> = 15 ( two-digit year )

<YYYY> = 2015 ( four-digit year )

<M> = 5 ( one-digit month )

<MM> = 05 ( two-digit month )

<MMM> = 5 ( not used in the Korean locale )

<MMMM> = May ( month name displayed according to the system locale )

<D> = 7 ( one-digit day )

<DD> = 07 ( two-digit day )

<DDD> = Thu ( day of the week )

<DDDD> = Thursday ( displayed according to the locale language )

<DDDDD> = 2015-05-07 ( date )

<DDDDDD> = Thursday, May 7, 2015 ( date and day of the week, displayed according to the locale language )

<C> = 2015-05-07 2:22:41 PM ( date and time )

<H> = 14 ( one-digit hour )

<HH> = 14 ( two-digit hour )

<N = 22 ( one-digit minute )

<NN> = 22 ( two-digit minute )

<S> = 41 ( one-digit second ) 

<SS> = 41 ( two-digit second )

<Z> = 791 ( milliseconds )

<ZZZ> = 791 ( milliseconds )

<T> = 2:22 PM ( AM/PM label varies by locale, followed by the time )

<TT> = 2:22:41 PM ( AM/PM label varies by locale, followed by the time and seconds )

<AM/PM> = AM or PM

<a/p> = a or p

<ampm> = AM or PM


<Prefix> = Recording for video recording, Screen Capture for captures, Audio for audio recording

<ProgramName> = For normal recording, oCam; for game recording, the executable file name of the game program

<UserID> = Windows user ID

<DisplayUserName> = Windows display name


<#> = one-digit serial number

<##> = two-digit serial number

<###> = three-digit serial number

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