oCam Advanced Settings - Recording - Game Tab
oCam is software that provides settings specialized for game recording, helping gamers and content creators capture high-quality gameplay footage with ease. In the settings window that appears when you click the "Tools - Options" menu, the "Game" tab under the "Recording" category provides detailed settings optimized specifically for game recording. The options in this tab include various features for managing gameplay frame rates (FPS) and optimizing system resources, allowing users to adjust recording to suit their own environment. Below is a detailed explanation of the main settings in the "Game" tab.
Show FPS
The "Show FPS" option determines whether the real-time FPS (frames per second) value is displayed in the top-left corner of the screen while using game recording mode. By default, this option is checked, so the FPS value appears on the screen during game recording. This feature is useful for users who want to monitor game performance in real time. For example, it helps you check whether the game is running smoothly or whether frame drops are occurring during recording. If you do not need the FPS display, you can disable this option to keep the screen cleaner.
FPS Calculation - Interval (Milliseconds)
The "FPS Calculation - Interval" setting lets you specify the time interval used to display FPS in milliseconds (ms). FPS means the number of frames drawn per second and is calculated based on 1,000 milliseconds (1 second). If the user enters a value smaller than 1,000 ms, oCam calculates and displays a predicted FPS value based on that interval. For example, if it is set to 500 ms, the FPS will be updated every 0.5 seconds. This setting is useful when you want to monitor frame rate changes in more detail.
In addition, "Rounding Mode" is an option that lets you choose how decimal values are handled when calculating FPS. You can select rounding, round up, or round down, allowing you to adjust how the FPS value is displayed. For example, if you choose rounding, the FPS will be shown as a neatly rounded whole number.
FPS Limit
"FPS Limit" is a feature that restricts the game's frame rate in game recording mode to a value specified by the user. This setting allows you to adjust the game's FPS to the level you want, which is useful for optimizing system resource usage or maintaining consistent recording quality. Two modes are provided for FPS limiting:
Consume CPU Cycles: This mode continuously uses the CPU to keep the frame rate as close as possible to the FPS value entered by the user. This method is suitable when precise FPS control is needed, such as when you want stable recording in a high-spec game. However, CPU usage may increase, so you should pay attention to system performance.
Yield to CPU: This mode limits FPS while minimizing CPU usage. It adjusts frames by using idle time, so it has the advantage of reducing CPU load, but FPS limiting may have a slight margin of error. This method is useful for users who want to save system resources or record on a lower-spec PC.
Limit FPS Only While Recording
The "Limit FPS Only While Recording" option applies the FPS limit only while recording is actually in progress. In other words, the specified FPS limit works only while recording is active after pressing the record button, and once recording stops, the game runs again at its original FPS. This setting is useful for users who want to manage gameplay and recording separately. For example, you can enjoy the game at maximum performance during normal play and limit FPS only during recording to get more stable video.
Usage Tips
The settings in the "Game" tab play a key role in balancing recording quality and system performance. For example, when recording a high-spec game, you can use the "Consume CPU Cycles" mode to set an accurate FPS limit and adjust FPS to 60 or higher for smoother footage. On the other hand, on a lower-spec system, it is better to choose the "Yield to CPU" mode to reduce resource usage. In addition, by enabling the Show FPS feature to check performance in real time, you can quickly identify frame drops or performance degradation during recording.
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Detailed Guide to CapturePlus Preferences
In Preferences, you can configure capture options, image saving settings, and hotkeys.
If you adjust the various options to suit your preferences, CapturePlus becomes even more convenient to use.
It is divided into Capture, Save, JPEG Quality, Additional Features, Hotkeys, and Language, and below is an introduction to the functions available in each option.
As shown on the screen above, the Capture section contains options you can apply when capturing, and each one can produce a noticeably different effect.
Below are the settings that users especially need to pay attention to.
-Include mouse cursor in capture: Check this if you want the mouse cursor to appear in the captured image.
-Automatically save to clipboard after capture: This option saves the capture to the clipboard at the same time, so you can paste it immediately.
-Hide the program during capture & do not activate the program after capture: This allows the program to remain minimized only on the taskbar without becoming active.
-Fixed rectangle area size: Capture inside a fixed rectangle area (Shift+Ctrl+F) sets the window size used for that capture mode.
- Editor Background: If you find the default checkered grid hard on the eyes, you can check Apply Solid Color and choose the color you want.
In the Save section, the Ask whether to save the image option is useful because
even though you can click the "No to All" button when closing with dozens of capture tabs open,
it is more convenient to disable this option if you often sort through many captured screens.
Automatically save the image after capture. If you check this option, each captured image is saved immediately to the specified folder as you capture.
And if you check the Close the tab immediately after auto-saving. option, the image is saved and the tab closes automatically.
The file name-related features, which many users had requested, were improved with the greatest care.
The File name after capture or auto-save section outlined in orange on the screen above has been expanded with various options to satisfy as many users as possible.
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You can change the file name to match your preferences.
Inside <>, you can use date/time and serial number formats, and any text outside <> remains unchanged in the file name.
( The serial number is explained after the date section below. )
There are several available formats, as follows.
[The following are the default formats used. (These are the formats used inside <>.)]
YYYY = year, YY = year (two digits)
MM = month, M = month (single digit if possible)
DD = day, D = day (single digit if possible)
HH = hour
NN = minute
SS = second
C = time format displayed by the computer ( 2011-04-13 8:26:17 PM - however, it cannot be used as a file name. )
ZZZ = millisecond
# = serial number
## = serial number (two digits)
### = serial number (three digits)
########## = serial number (ten digits)
[More broadly, you can also use formats like the following. ( Actual usage examples )]
<d-m-y> = 5-6-00
<dd-mm-yy> = 05-06-00
<dddd d mmmm yyyy> = Wednesday 13 April 2011
<ddddd> = 2011-04-13
<dddddd> = Wednesday, April 13, 2011
<h_m_s.z> = 1_2_3.4
<hh_mm_ss.zzz> = 01_02_03.004
<t> = 01:02 ( cannot be used as a file name. )
<tt> = 01:02:03 ( cannot be used as a file name. )
[Time formats and serial numbers can be used together.]
<YYYY_MM_DD_##> = 2011_04_13_01
[You can insert any file name you want outside <> and use the <> format to define the full file name.]
Capture_<YYYY_MM_DD_##> = Capture_2011_04_13_01
<YYYY_MM_DD_##>_Capture = 2011_04_13_01_Capture
[<> can appear repeatedly in the same file name, and serial numbers can also be repeated.]
Year_<YYYY>_Month_<mm>_Capture = Year_2011_Month_04_Capture
SerialNumber<###>_SerialNumber<#> = SerialNumber001_SerialNumber1
SerialNumber<## # # ##> = SerialNumber01 1 1 01
[Serial Number]
The serial number behaves differently depending on whether Automatically Save Captured Images is checked or not.
If auto-save is not checked, the serial number increases internally by 1 each time you capture,
and that number is assigned.
For example, if you capture 3 times and the file name is set to "Image <##>,"
the file name will become "Image 03."
If auto-save is checked, the serial number is assigned based on the auto-save path and whether a duplicate file name already exists.
For example, if the file name is set to "Capture_<##>," the program checks the auto-save folder
to see whether a file named "Capture_01" exists. If it does not, "Capture_01" is saved. If it does, it checks whether "Capture_02" exists.
If "Capture_02" does not exist, it is saved as "Capture_02."
In other words, the program keeps checking whether the file already exists and assigns the serial number accordingly.
If the serial number format is not included in the file name while using auto-save, the program automatically assigns a serial number internally
before saving. For example, if the file name is <YYYY>, it works the same as <YYYY#>.
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The JPEG Quality section lets you adjust the quality to reduce file size when saving as JPEG.
Using the concept of subsampling, images can be saved with better image quality.
For reference, the medium-quality setting, 4:2:2, is the general default option.
In the Additional Features section, Use Tray Icon allows the program to run automatically when Windows starts,
and it can also be hidden to run from the tray icon.
In the Hotkeys section, you can assign whatever hotkeys are most convenient for each capture method.
For example, you can assign the PrintScreen key.