Can I record only the computer system sound and save it as MP3?
Not only video recording, but audio recording is also now supported.
You can record through the following simple steps.
In the oCam main window, click the Sound tab at the top.
Then the mode is changed to audio recording.
In this state, when you click the Record button, system sound is recorded instead of screen recording.
Then click the Codec button as shown below to set which audio file type to save.
(Currently, MP3, WMA, FLAC, and M4A extensions are supported.)
1. MP3 (MPEG-1 Audio Layer 3)
- Features: MP3 is the most widely used audio compression format, developed in the 1990s.
- Compression method: It uses lossy compression, which greatly reduces file size.
- Sound quality: Some audio data is lost during compression, so quality may drop compared to the original. However, at 192 kbps or higher, most users may not notice a clear difference.
- File size: About 2.4 MB per minute at 320 kbps, which is relatively small.
- Compatibility: It is supported on almost all devices and software, making it suitable for streaming, downloading, and playback.
- Use case: Commonly used for portable music players, online streaming, and everyday music listening.
2. WMA (Windows Media Audio)
- Features: An audio format developed by Microsoft, designed as an alternative to MP3.
- Compression method: Supports both lossy and lossless compression modes.
- Sound quality: Claimed to provide better quality than MP3 at the same bitrate, though the actual difference is often minimal. Lossless WMA preserves original audio quality.
- File size: Similar to MP3 in lossy mode; in lossless mode, files are much larger (about 10~20 MB per minute).
- Compatibility: Strong support in Windows environments, though compatibility may be weaker on other platforms such as macOS or some Android devices.
- Use case: Mainly used in Windows-based software and Microsoft products such as Xbox; DRM support makes it suitable for protected content distribution.
3. FLAC (Free Lossless Audio Codec)
- Features: A popular lossless audio format among audiophiles.
- Compression method: Uses lossless compression, preserving 100% of the original audio data.
- Sound quality: Provides original-quality audio with no loss, suitable for high-resolution playback.
- File size: Much larger than MP3, but about 50~70% smaller than the original WAV file (roughly 20~30 MB per minute).
- Compatibility: Supported by most advanced audio players and software, but may be difficult on some low-spec or older devices.
- Use case: Suitable for high-quality music listening, audio archiving, and studio work where preserving quality is important.
4. M4A (MPEG-4 Audio)
- Features: An MPEG-4 based audio format mainly used by Apple, including AAC (Advanced Audio Coding) and ALAC (Apple Lossless Audio Codec).
- Compression method: Supports lossy AAC and lossless ALAC.
- Sound quality: AAC is more efficient than MP3 and often provides better quality at the same bitrate. ALAC preserves original quality as lossless.
- File size: AAC is similar to or slightly smaller than MP3 (about 2 MB per minute), while ALAC is similar in size to FLAC (about 20~30 MB per minute).
- Compatibility: Strongly supported on Apple devices (iTunes, iPhone, iPad) and macOS; some Android devices or other platforms may require additional codecs.
- Use case: Mainly used in iTunes, Apple Music streaming, and podcasts, with AAC suitable for streaming and efficient storage.
Additional tips
- If you prioritize quality: choose FLAC or M4A (ALAC).
- If you prioritize file size and compatibility: choose MP3 or M4A (AAC).
- In Windows environments: WMA is also a good option, but MP3 may be more universally compatible.
- For Apple device users: M4A is most suitable, and AAC is especially good for streaming and saving storage.
Today's News/Tips
How to Fix the Issue of 7 Days to Die Not Being Detected for Game Recording (Anti-Cheat Related)
When recording a game with oCam, problems may occur if a game with an AntiCheat feature is running. AntiCheat software may block recording software or cause conflicts, which can prevent oCam from working properly. Below is a detailed explanation of how to solve this problem and record games smoothly with oCam.
To resolve problems caused by the AntiCheat feature, you can launch the game without AntiCheat enabled. You can use an option provided by Steam or run a specific game executable directly to bypass AntiCheat. Below are two methods:
Method 1: Launch the game from Steam without AntiCheat
1. Launch the Steam client and select the game you want to record (for example, 7 Days to Die) from your Library.
2. On the game's detail page, click the blue 'Play' button.
3. When the launch options window appears, select the 'Launch Without AntiCheat' option.
4. The game will launch without AntiCheat, allowing normal recording with oCam.
Method 2: Run the game executable directly
For some games, you can disable AntiCheat by running the executable directly from the Steam library folder. For example, in the case of 7 Days to Die:
1. Go to the Steam library path. The default path is `SteamLibrary\steamapps\common\7 Days To Die\`.
2. In that folder, find the `7DaysToDie.exe` file and double-click it to run it.
3. When launched this way, AntiCheat is automatically disabled, and you can record the game in oCam without any issues.
Applying the methods above can resolve conflicts caused by AntiCheat and allow you to record the game smoothly with oCam. However, disabling AntiCheat may cause restrictions in online multiplayer mode, so make sure your recording is intended for offline play or single-player mode. If the problem persists, using the latest game patch or the latest version of oCam may also help.