oCam Quick Overview of Key Features
oCam (oCam) Key Features Overview
You can see the following screen when you run the program.
Select one of the top tabs to choose the recording type first: Screen Recording, Game Recording, or Sound Recording, and then start.

This is a brief explanation of the buttons for each function.

Record - Pressing this button starts recording immediately. The recorded video can be viewed by pressing the Open button.

Capture - Captures the screen.
Open - Opens the folder containing recorded videos, recorded audio, and captured images in Windows Explorer.
Codec - Sets the codec to use when pressing the record button in oCam.
By default, you can use oCam's built-in codec, hardware codecs such as NVIDIA NVENC, and VFW (external codec).
You can also select GIF recording.
Sound - For screen recording and sound-only recording, you can set whether to record only system sound, record both system sound and microphone, or not record sound.
Game Recording - To record a game, click the Game Recording button. When the Game Recording button is activated, activate the game window and then press the recording hotkey to start recording.
In addition, you can configure many detailed program features in Menu -> Options.
Recording Area - There is a large rectangle, several small square boxes, and a drag-shaped icon in the center.

The large rectangle is the recording or capture area.
The small squares can be dragged to adjust the size of the recording or capture area.
The drag icon in the center can move the recording or capture area.
You can also move it more precisely by using the arrow keys together with Ctrl and Shift.
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How to Record Gameplay
* Game recording supports DirectX 8 through DirectX 12 and OpenGL.
Click the Game Recording tab at the top.
Once clicked, it will switch to the Game Recording tab as shown below, and the resize button will disappear.
Now move to the running game window, and you will see a yellow FPS counter appear at the top left of the game screen, as shown below.

Now press the recording hotkey F2 ( you can change it in Settings. )
Then the FPS counter will turn red as shown below, indicating that recording is in progress.

To stop recording, press the recording hotkey F2 again.
Please note that game recording does not work with all games.
If a game that used to work no longer records properly, it is likely being blocked by the game security solution used by the game company. In that case, it is recommended to ask the game company to add an exception so recording with oCam is allowed.