FAQ (36)

What Are Codecs and Digital Container Formats?

When using oCam normally, you do not need an in-depth understanding of codecs and digital container formats. However, if you want to use oCam's extended features or optimize your recording settings, it is useful to understand these two terms. Below is an easy explanation of codecs and digital container formats, focused on how they relate to oCam.


* What is a digital container format?  

A digital container format refers to familiar file extensions such as AVI, MP4, MOV, and FLV. It is a meta file format that defines the structure for storing video, audio, and metadata (for example, subtitles and time information) together in a single file. Simply put, you can think of a container format as the framework of a file structure that determines how video and audio data are stored.  

For more information, see Wikipedia:  

https://en.wikipedia.org/wiki/Container_format



For example, if a file is an AVI file, the container format is AVI, and the video and audio data inside that file are stored according to the structure defined by AVI. A container format acts like a "container" that holds the data, while the actual method used to encode the data is determined by the codec.


* What is a codec?  

A codec is hardware or software that performs encoding and decoding. It includes algorithms for compressing data, decompressing it, or converting it into another format. In oCam, codecs are used to convert screen video data into a video file and to generate audio data. The generated data is then saved according to the digital container format selected by the user.  

For more information about codecs, see Wikipedia:  

https://en.wikipedia.org/wiki/Codec


Simply put, a codec is a tool that compresses and converts video or audio data so it can be stored or played back efficiently. Common codecs used in oCam include XVID, MPEG-1, MPEG-2, MPEG-4, and H.264, while common audio codecs include MP3 and PCM.


* Codecs and container formats in oCam  

In oCam, a codec is used to encode video and audio data in order to convert screen recording data into a video file. This encoded data is then saved as a file in the digital container format selected by the user, such as AVI or MP4. For example:  

- If the file extension is AVI, the container format is AVI, and the video data inside may be encoded with H.264 or MPEG-4. The audio data may be saved as MP3 or PCM.  

- In the case of an MP4 file, the container format is MP4, and it may similarly contain video encoded with H.264 and audio encoded with MP3.


* Summary  

In oCam, the digital container format is the framework that defines the file structure, such as AVI or MP4, while the codec is the method used to compress and convert the video and audio data inside it, such as H.264 or MP3. oCam's default settings are enough for high-quality recording, but depending on your specific purpose, such as optimizing file size or improving editing compatibility, adjusting the codec and container format can make your workflow more efficient. If needed, try selecting the codec and format you want in oCam's codec settings menu.


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How to Record Microphone and System Audio

Below is a detailed guide on how to record audio and configure the settings in oCam.


Recording System Audio by Default

When you start screen recording with oCam, system audio is recorded automatically by default. This includes all sounds played on your computer, such as video audio, game sound effects, and system notification sounds. This setting is applied immediately without any extra steps, making it very convenient for users who want to record only system audio. For example, when recording gameplay footage or creating software tutorial videos, you can capture only the system audio cleanly.


Recording Microphone Audio as Well

If you want to record microphone audio together with system audio, you only need to adjust the settings slightly in oCam. First, click the "Sound" button on the main screen of oCam. A pop-up window for sound settings will then appear. In this window, a list of available microphone devices is shown, and you can select the microphone you want to use. For example, if you are using an external microphone or a headset microphone, simply select and enable that device. Through this process, both system audio and microphone audio are recorded at the same time, which is very useful when creating lecture videos or recordings that require live narration.


Applying the Audio Recording Settings

Once you select the microphone and complete the settings, oCam immediately applies them. After that, when you start recording, both system audio and microphone audio will be recorded together. This feature is especially effective for situations where both your voice and system sound need to be captured at the same time, such as YouTube content creation, online classes, or game streaming. To make sure the settings have been applied correctly, it is a good idea to run a short test recording and check whether the audio is being recorded properly.


Disabling Audio Recording

Sometimes you may want to capture only the screen video without recording any sound at all. In that case, uncheck the "Record System Audio" option in the sound settings window of oCam, and select "Do Not Record Microphone" in the microphone settings as well. With this configuration, oCam records only the screen video without any sound, which is suitable for tasks where a silent video is needed, such as when you plan to add background music separately later.
 

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