FAQ (36)

How to Set the Frame Rate Mode - VFR (Variable Frame Rate) or CFR (Constant Frame Rate)

oCam is a user-friendly screen recording program that offers powerful features for a wide range of uses. It is widely used in situations that require screen recording, especially for gameplay recording, lecture creation, and tutorial video production. By default, oCam is set to use Variable Frame Rate (VFR), which is designed to operate flexibly depending on system performance and the recording environment.

Variable Frame Rate mode is the default setting in oCam. Even if the user sets the frame rate to 60 FPS in the recording settings, the actual recorded result may vary depending on system performance or the condition of the content being recorded. For example, when recording a game, if the game itself cannot maintain 60 FPS and runs at an average of 30 FPS, oCam will reflect that and record at 30 FPS. This design helps use system resources efficiently and ensures stable recording without interruptions.

In addition, Variable Frame Rate works effectively even when the system specifications do not fully meet the recording requirements. If lag occurs during gameplay, or if the system cannot maintain 60 FPS while attempting high-spec screen recording, oCam will automatically adjust the frame rate to match system performance and continue recording. This allows video to be saved at the best possible quality without overloading the system.

However, videos recorded with Variable Frame Rate can cause inconvenience in certain situations. In particular, problems may occur when using professional video editing software such as Adobe Premiere Pro. Because videos recorded with Variable Frame Rate do not have consistent frame intervals, audio and video may go out of sync during editing. To prevent this, it is recommended to change the setting in oCam to Constant Frame Rate (CFR) before recording.

When set to Constant Frame Rate, oCam tries to maintain the frame rate specified by the user, such as 60 FPS, and records frames at consistent intervals regardless of system performance. This makes editing more stable in video editing software and is especially helpful for keeping audio and video perfectly synchronized. Therefore, if you plan to edit the video afterward, recording with Constant Frame Rate is strongly recommended.

Changing the frame rate mode in oCam is very simple. After launching oCam, select 'Options' from the menu and go to the 'Recording' tab. Then click the 'General' tab, where you can find the setting to change the frame rate mode to either Variable Frame Rate (VFR) or Constant Frame Rate (CFR). With this setting, users can freely adjust the recording method to suit their working environment and purpose.

 

With its intuitive interface and simple controls, oCam is software that can be used easily by anyone from beginners to professionals. By selecting Variable Frame Rate or Constant Frame Rate according to the situation, you can smoothly handle a variety of tasks, from game recording to video editing.

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What are codec and digital container format?

What are codec and digital container format?

Although you generally do not need to understand these two terms to use oCam, you should know them if you want to use the extended functions in oCam.

Codec and digital container format have multiple meanings, but here we explain only the meanings used for oCam.

First, a digital container format refers to common container formats such as AVI, MP4, and MOV.


Wikipedia has more detailed explanations.

http://ko.wikipedia.org/wiki/%EB%94%94%EC%A7%80%ED%84%B8_%EC%BB%A8%ED%85%8C%EC%9D%B4%EB%84%88_%ED%8F%AC%EB%A7%B7


A container format, also called a wrapper format, is a metadata file format that defines how different data components can coexist within a computer file.

In simpler words, AVI, MP4, MOV, FLV, and similar formats refer to the file structure that determines how video or audio data is stored.

And the data stored in that container is related to codecs.


The definition of a codec is described in Wikipedia as follows.

http://ko.wikipedia.org/wiki/%EC%BD%94%EB%8D%B1


A codec (short for coder-decoder) is hardware or software that can encode and decode, or both, a data stream or signal. It also refers to the algorithm used to do so. In telecommunications, the term originally referred to sender and receiver devices, known as a โ€œcoderโ€ and โ€œdecoder,โ€ which originated in 1980s America.

A codec includes software that compresses or decompresses data using compression functions, or devices and software that convert media such as sound and video into different formats.

To explain more simply, in current oCam usage, codecs are used to encode screen data into video, generating encoded video and audio data, and this data is saved as a file according to the container format selected in oCam.

Examples of codecs that we commonly know are XVID, MPEG-1, MPEG-2, MPEG-4, and H264.

For example, if there is a file with an AVI extension, then the digital container format is AVI, and the stored video and audio are saved using the AVI-defined structural format.

At that time, the stored video data may be H264, MPEG-4, and so on, while the audio data may be MP3, PCM, etc.

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