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Below is a detailed guide on how to record audio and configure the settings in oCam.
Recording System Audio by Default
When you start screen recording with oCam, system audio is recorded automatically by default. This includes all sounds played on your computer, such as video audio, game sound effects, and system notification sounds. This setting is applied immediately without any extra steps, making it very convenient for users who want to record only system audio. For example, when recording gameplay footage or creating software tutorial videos, you can capture only the system audio cleanly.
Recording Microphone Audio as Well
If you want to record microphone audio together with system audio, you only need to adjust the settings slightly in oCam. First, click the "Sound" button on the main screen of oCam. A pop-up window for sound settings will then appear. In this window, a list of available microphone devices is shown, and you can select the microphone you want to use. For example, if you are using an external microphone or a headset microphone, simply select and enable that device. Through this process, both system audio and microphone audio are recorded at the same time, which is very useful when creating lecture videos or recordings that require live narration.
Applying the Audio Recording Settings
Once you select the microphone and complete the settings, oCam immediately applies them. After that, when you start recording, both system audio and microphone audio will be recorded together. This feature is especially effective for situations where both your voice and system sound need to be captured at the same time, such as YouTube content creation, online classes, or game streaming. To make sure the settings have been applied correctly, it is a good idea to run a short test recording and check whether the audio is being recorded properly.
Disabling Audio Recording
Sometimes you may want to capture only the screen video without recording any sound at all. In that case, uncheck the "Record System Audio" option in the sound settings window of oCam, and select "Do Not Record Microphone" in the microphone settings as well. With this configuration, oCam records only the screen video without any sound, which is suitable for tasks where a silent video is needed, such as when you plan to add background music separately later.
Click Tools - Options on the oCam main menu to view the settings in the Save category.

By default, the save path is set to the "This PC-Documents-oCam" folder in Windows 10, and all recordings, audio recordings, and captures are saved to this location.
The save path can be changed by clicking the button.
The file name to be saved follows a predefined format or a user-defined format, and by default it is set to "<Prefix>_<YYYY_MM_DD_HH_NN_SS_Z>".
The file name format can also be changed by clicking the button, and when you click it, you can see the predefined formats.


If you click the Help menu item, you can see more detailed information about the format, as shown below.
( When the Help menu item was clicked at 11:29:49.902 AM on June 16, 2016 )
<Y> = 16
<YY> = 16
<YYYY> = 2016
<M> = 6
<MM> = 06
<MMM> = 6
<MMMM> = June
<D> = 16
<DD> = 16
<DDD> = Thu
<DDDD> = Thursday
<DDDDD> = 2016-06-16
<DDDDDD> = Thursday, June 16, 2016
<C> = 2016-06-16 11:29:49 AM
<H> = 11
<HH> = 11
<N = 29
<NN> = 29
<S> = 49
<SS> = 49
<Z> = 902
<ZZZ> = 902
<T> = 11:29 AM
<TT> = 11:29:49 AM
<AM/PM> = AM
<a/p> = a
<ampm> = AM
<Prefix> = Recording
<ProgramName> = oCam
<UserID> = User Name
<DisplayUserName> =
<#> = 1
<##> = 01
<###> = 001
The file name format may feel difficult for some users, so here are a few examples.
- If the file name is <Prefix>_<#>, then <Prefix> is the prefix and # is the serial number.
The prefix is replaced with Recording when recording video, Audio when recording sound, and Capture when capturing the screen, while # is replaced with a serial number.
For example, when you finish recording the screen, a file named Recording_1 is created. ( Only if there is no similar file name in the oCam save folder. )
And when you record again, a file named Recording_2 is created. The reason the serial number becomes 2 is because a file named Recording_1 already exists.
- If the file name is <ProgramName>_<#>, then <ProgramName> represents the name of the program being recorded. In normal screen recording, it is replaced with oCam, and <#> is added as a serial number just as before.
However, when recording a game, recording starts inside the game program, so the file is created using the name of the game's executable file.
- If the file name is <dddddd>_<#>, then dddddd means the localized date, so on a Korean operating system it is replaced with the current date at the time this was written, Thursday, June 16, 2016, and # is filled in with a serial number.
The localized date varies depending on the language settings of the operating system. In other words, it appears differently on an English OS because it uses the format built into the operating system.
- If the file name is My_<#>_th_<Prefix>_File, then when recording, a file named My_1st_Recording_File is created, and when recording again, the file name becomes My_2nd_Recording_File.
- If the file name is <UserID> recorded <Prefix> of the game called <ProgramName> on <DDDDDD>. then it may be created as "AdvancedDeveloper recorded Recording of the game called LocalDeformablePRT on Thursday, June 16, 2016." The content inside <> varies depending on what is being recorded.
Serial number start means the starting number of the serial number that can be set with # inside <>.