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Below is a detailed guide on how to record audio and configure the settings in oCam.
Recording System Audio by Default
When you start screen recording with oCam, system audio is recorded automatically by default. This includes all sounds played on your computer, such as video audio, game sound effects, and system notification sounds. This setting is applied immediately without any extra steps, making it very convenient for users who want to record only system audio. For example, when recording gameplay footage or creating software tutorial videos, you can capture only the system audio cleanly.
Recording Microphone Audio as Well
If you want to record microphone audio together with system audio, you only need to adjust the settings slightly in oCam. First, click the "Sound" button on the main screen of oCam. A pop-up window for sound settings will then appear. In this window, a list of available microphone devices is shown, and you can select the microphone you want to use. For example, if you are using an external microphone or a headset microphone, simply select and enable that device. Through this process, both system audio and microphone audio are recorded at the same time, which is very useful when creating lecture videos or recordings that require live narration.
Applying the Audio Recording Settings
Once you select the microphone and complete the settings, oCam immediately applies them. After that, when you start recording, both system audio and microphone audio will be recorded together. This feature is especially effective for situations where both your voice and system sound need to be captured at the same time, such as YouTube content creation, online classes, or game streaming. To make sure the settings have been applied correctly, it is a good idea to run a short test recording and check whether the audio is being recorded properly.
Disabling Audio Recording
Sometimes you may want to capture only the screen video without recording any sound at all. In that case, uncheck the "Record System Audio" option in the sound settings window of oCam, and select "Do Not Record Microphone" in the microphone settings as well. With this configuration, oCam records only the screen video without any sound, which is suitable for tasks where a silent video is needed, such as when you plan to add background music separately later.
When recording a game with oCam, problems may occur if a game with an AntiCheat feature is running. AntiCheat software may block recording software or cause conflicts, which can prevent oCam from working properly. Below is a detailed explanation of how to solve this problem and record games smoothly with oCam.
To resolve problems caused by the AntiCheat feature, you can launch the game without AntiCheat enabled. You can use an option provided by Steam or run a specific game executable directly to bypass AntiCheat. Below are two methods:
Method 1: Launch the game from Steam without AntiCheat
1. Launch the Steam client and select the game you want to record (for example, 7 Days to Die) from your Library.
2. On the game's detail page, click the blue 'Play' button.
3. When the launch options window appears, select the 'Launch Without AntiCheat' option.
4. The game will launch without AntiCheat, allowing normal recording with oCam.
Method 2: Run the game executable directly
For some games, you can disable AntiCheat by running the executable directly from the Steam library folder. For example, in the case of 7 Days to Die:
1. Go to the Steam library path. The default path is `SteamLibrary\steamapps\common\7 Days To Die\`.
2. In that folder, find the `7DaysToDie.exe` file and double-click it to run it.
3. When launched this way, AntiCheat is automatically disabled, and you can record the game in oCam without any issues.
Applying the methods above can resolve conflicts caused by AntiCheat and allow you to record the game smoothly with oCam. However, disabling AntiCheat may cause restrictions in online multiplayer mode, so make sure your recording is intended for offline play or single-player mode. If the problem persists, using the latest game patch or the latest version of oCam may also help.