[Tips]How to make recorded vid..  

[Tips]How to make recorded video recoverable even if app is forcibly terminated during recording

Click the codec menu of Ocam and use the MKV container to force Ocam to stop during recording.

Alternatively, the video file can be played normally even if the game is bounced and terminated during game recording.

In the case of MP4, recovery is not possible.

Please note that the Windows Media Player does not operate smoothly when playing a forced MKV file.

MKV does not support Naver's video upload function (not supported by Naver), so you need to upload it to YouTube to share it on the web.



Additional tips

[HOWTO]Setting up oCam - Record - Game Tab

Learn about the Game tab settings in the Recording category when you click Tools-Options in the Ocam Menu.


FPS View

- Check whether to display FPS in the upper left corner of the game while in the game recording mode, and it is checked by default.

 

FPS Calculation-Interval (milliseconds)

- Displays the FPS in the game in the set millisecond time unit. FPS is the number of frames in the game drawn per second, and 1000 milliseconds is 1 second, so if a value less than 1000 milliseconds is entered, the predicted FPS value is calculated and output.

In rounding mode, the FPS calculated per second is calculated internally in decimal units. It sets whether to round, round, or round the value in decimal units.

FPS Limit

- In game recording mode, the game's FPS is limited to the specified FPS value.

If the CPU cycle is selected in mode, the CPU will be used continuously to accurately limit the FPS. If the CPU is yielded, the CPU will wait without using the CPU to limit the FPS.

CPU cycle consumption can be limited almost exactly as the FPS entered by the user, and yielding to the CPU is not limited as accurately as the FPS entered by the user. It is.

FPS limit only when recording is limited only while the recording is started by pressing the record button.


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