[FAQ]Game bounces immediately ..  

[FAQ]Game bounces immediately after starting Minecraft recording with oCam (Nvidia graphics card)

If you call a function that initializes CUDA from an app written in java when you install a recently released version of the NVIDIA driver (378.49) (other versions may also be included) (cuInit, Stack cookie instrumentation code detected a stack-based buffer overrun.) There is a bug that crashes.

This is not a bug in Ocam and applies to all apps that use CUDA.

Please install the latest version of 378.66 or higher.



Additional tips

[FAQ]Container format and video codecs that are support?

Codecs are supported, you can When you click the button in the codec-time orchestra main window, it is confirmed immediately.

 

 

 

MPEG-1, MPEG-2, MPEG-4, XVID, OpenDivx, Microsoft MPEG-4 Part 2, video codec basic, is the Microsoft MPEG-4 Part 3. The codec will be saved in AVI container format that all. 

 

Recording is performed using the Microsoft MPEG-4 Part 2 codec default orchestra arm during installation, when using the codec, without installing a codec different from the recorded program of the other alternative, the video player most at It is possible to play. 

 

In the case of extension of QuickTime MOV Apple-developed, QuickTime Player, is a dedicated format, codec uses the MPEG-4.

 

With the extension of the TS, MPEG-PS is a container format with the extension of VOB, MPEG-2 transport stream, use the MPEG-2 codec further. 

 

Finally, the audio codec that is saved with the recording of the video, are stored in MP3 format of all. 


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