What to Do If Minecraft Crashes as Soon as You Start Recording with oCam (NVIDIA Graphics Card)

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In Java-based applications that use CUDA, including oCam, problems may occur when certain NVIDIA drivers are installed. In particular, if NVIDIA driver version 378.49 (or some other versions) is installed, a bug may occur where the app crashes with the error "Stack cookie instrumentation code detected a stack-based buffer overrun" when calling the CUDA initialization function `cuInit`.


This issue is not a bug in oCam itself, but a problem with the NVIDIA driver that affects all applications that use CUDA. Therefore, the same error may occur not only in oCam but also in other CUDA-based Java applications.


To resolve this issue, you need to update the NVIDIA driver to the latest version, 378.66 or later. Follow the steps below to update the driver:


1. Go to the official NVIDIA website (geforce.com/drivers).

2. Select your graphics card model and operating system, then search for the latest driver (version 378.66 or later).

3. Run the downloaded driver installer and proceed with the installation.

4. After the installation is complete, restart your computer and run oCam or another CUDA-based application to check whether the issue has been resolved.


Updating the driver to version 378.66 or later will resolve the CUDA initialization crash issue and allow you to use oCam and other related applications normally. If the problem continues even after installing the latest driver, contact NVIDIA Support or check for the latest version of oCam.

Another helpful tip

The "The endpoint device is already in use." Error Appears When Recording Starts

When recording with oCam, you may sometimes encounter problems with sound recording. In particular, when a DAW (Digital Audio Workstation, for example FL Studio) program using Asio4all is running, it may take exclusive control of the system audio, making sound playback or recording unavailable in other programs. As a result, normal sound recording in oCam may become difficult. Below is a detailed explanation of how to solve this problem and record smoothly with oCam.


Asio4all is a driver used for low-latency audio processing and is mainly used in DAW programs. However, when Asio4all is enabled, it takes exclusive control of the system audio, so other programs such as oCam may not be able to capture system sound. To solve this problem, you need to change the audio output device in the DAW program to something other than Asio4all.


The following is how to change the settings:  

1. Run the DAW program (for example, FL Studio).  

2. In the case of FL Studio, click 'Options' in the top menu, then go to 'Audio Settings'.  

3. In the 'Audio Settings' window, check the audio output device and change it from Asio4all to 'Primary Sound Driver' or 'DirectSound'.  

4. After saving the settings, play audio in the DAW and then try recording with oCam. The system sound should then be recorded normally.


If you must use Asio4all because of latency issues with a MIDI keyboard, it is best to switch the settings flexibly depending on your working environment. For example:  

- When producing music or doing MIDI work in the DAW, use Asio4all to maintain a low-latency environment.  

- After finishing your work and when you want to record with oCam, change the playback device in the DAW audio settings to 'DirectSound' or 'Primary Sound Driver' to disable Asio4all.  

- After changing the setting, restart the DAW, or reboot the computer if necessary, then confirm that the setting has been applied properly before starting recording with oCam.


Using this method, you can resolve the audio exclusivity issue caused by Asio4all and record system sound smoothly in oCam. If you are working in a DAW and recording at the same time, try switching the audio output device according to the situation to maintain the best environment.