[FAQ]Game bounces immediately ..  

[FAQ]Game bounces immediately after starting Minecraft recording with oCam (Nvidia graphics card)

If you call a function that initializes CUDA from an app written in java when you install a recently released version of the NVIDIA driver (378.49) (other versions may also be included) (cuInit, Stack cookie instrumentation code detected a stack-based buffer overrun.) There is a bug that crashes.

This is not a bug in Ocam and applies to all apps that use CUDA.

Please install the latest version of 378.66 or higher.



Additional tips

[Tips]To set the image quality at the time of recording (from high quality to low quality)

Note: This setting does not apply to external codec, will be applied only to Okemu built-in codec. Lowering the recording quality (quality), the size of the recorded video is small and out of image quality will be worse.

 

There is a menu at the top, tool - click the options you like, click the encoding to the left, as follows: it is possible to select the image quality (quality), it is set to default at very high (high-definition). 

 

Image quality during recording, you can choose to evaluate, such as the following.

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Very high

High

Middle

Low

Very low 

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