[FAQ]Game bounces immediately ..  

[FAQ]Game bounces immediately after starting Minecraft recording with oCam (Nvidia graphics card)

If you call a function that initializes CUDA from an app written in java when you install a recently released version of the NVIDIA driver (378.49) (other versions may also be included) (cuInit, Stack cookie instrumentation code detected a stack-based buffer overrun.) There is a bug that crashes.

This is not a bug in Ocam and applies to all apps that use CUDA.

Please install the latest version of 378.66 or higher.



Additional tips

[HOWTO]Record your screen

Set the recording area first by operating the green recording area with the mouse.

 
Middle drag cursor

Allows you to move the recording area with the mouse.

Drag the mouse to adjust the size of the recording area.

And the large square area is the recording area for screen recording.

Once the recording area has been set, click the Record button on the Ocam main screen or press the default hot key (F2) to start recording.
(Hotkeys can be changed by the user.)


Of

When the recording starts, the ocam main window will change as shown below.


The stop button stops recording, pause pauses recording, and capture can be captured while recording.

The remaining time, the size of the recording file currently being recorded, and the remaining space on the hard disk are displayed.



The recording area also changes to red, and if the recording area is red, you will know that you are recording.


Tap Stop Recording to stop recording and click the Open button to check the recorded video.

 
Click the Open button to open Windows Explorer and select the recorded file.

The recorded video can be played by the video player,


You can upload it to places like YouTube.


Back to top