[FAQ]Game bounces immediately ..  

[FAQ]Game bounces immediately after starting Minecraft recording with oCam (Nvidia graphics card)

If you call a function that initializes CUDA from an app written in java when you install a recently released version of the NVIDIA driver (378.49) (other versions may also be included) (cuInit, Stack cookie instrumentation code detected a stack-based buffer overrun.) There is a bug that crashes.

This is not a bug in Ocam and applies to all apps that use CUDA.

Please install the latest version of 378.66 or higher.



Additional tips

[HOWTO]Setting codec-Setting audio quality of audio codec

Click the Codec button on the Ocam main screen to bring up the pop-up menu as shown below. Click Audio Codec Settings.


The following window appears, where you can select the sound quality for each audio codec.


The sound quality of each codec is as follows.


AAC codec
Bitrate: 48 kbps to 512 kbps
Sample Rate: 7350hz ~ 96000hz

MP3 codec
Bitrate: 48 kbps to 320 kbps
Sample rate is: 22050hz ~ 48000hz

MP2 codec
Bitrate: 48 kbps to 320 kbps
Sample rate: 16000z ~ 48000hz

WMA codec
Bitrate: 48 kbps to 320 kbps
Sample rate: 8000z ~ 48000hz

FLAC codec
Sample rate: 8000 hz ~ 192000 hz


Back to top