[HOWTO]Record your screen  

[HOWTO]Record your screen

Set the recording area first by operating the green recording area with the mouse.

 
Middle drag cursor

Allows you to move the recording area with the mouse.

Drag the mouse to adjust the size of the recording area.

And the large square area is the recording area for screen recording.

Once the recording area has been set, click the Record button on the Ocam main screen or press the default hot key (F2) to start recording.
(Hotkeys can be changed by the user.)


Of

When the recording starts, the ocam main window will change as shown below.


The stop button stops recording, pause pauses recording, and capture can be captured while recording.

The remaining time, the size of the recording file currently being recorded, and the remaining space on the hard disk are displayed.



The recording area also changes to red, and if the recording area is red, you will know that you are recording.


Tap Stop Recording to stop recording and click the Open button to check the recorded video.

 
Click the Open button to open Windows Explorer and select the recorded file.

The recorded video can be played by the video player,


You can upload it to places like YouTube.



Additional tips

[HOWTO]Setting codec-selecting video codec

You can change the codec by clicking the codec button in oCam main screen.
 


You will see a list of video containers and video codecs as shown below.

Supported video containers are MP4, MKV, M4V, MOV, WMV, FLV, AVI, TS, VOB.

Supported video codecs include NVIDIA NVENC H.264, Open H.264, MPEG-4, Microsoft MPEG-4 Part 2, MPEG-4, Microsoft MPEG-4 Part 3, Windows Media Video 8 (WMV8), MPEG- 2, MPEG-1, FLV.

Of these, the NVIDIA NVENC H.264 codec has an NVIDIA graphics card and is only supported by graphics cards with certain specifications or higher. Please note that if you select this codec using a graphics card, recording will fail.

The NVIDIA NVENC H.264 codec uses a hardware encoder built into the NVIDIA graphics card so you can record almost no rack when recording games.

In addition to the video codec, the video container also records sound during recording, so the audio codec is also used. Supported audio codecs support AAC, MP3, MP2, WMA, and FLAC.

In addition, it supports GIF. If you select and record a GIF, a GIF file is created instead of being recorded as a video file.


Back to top