[HOWTO]Game recording  

[HOWTO]Game recording

* Game recording supports Directx8 to Directx12, OpenGL.

Click the Record Game button.


Click to change to the game recording tab and the resize button will disappear.

Now when you go to the running game window, you will see a yellow FPS number display on the top left of the game screen.


Now press F2, the recording hotkey (you can change it in settings).

The FPS number turns red as shown below, indicating that recording is in progress.

 


To stop recording, press the Record hotkey F2 again to stop recording.



Additional tips

[FAQ]If sound comes from only one speaker when recording microphone

This problem may occur when recording microphones using a professional audio interface.

Unlike the general microphone, when recording through the audio interface, the problem occurs because the recording is in monaural.

Go to Tools-Options in Ocam's menu and tap the Sounds tab on the left.


If you only hear sound from the left side of the speaker when recording the microphone, change the input source to Input 1 (left channel). If you only hear sound from the right side of the speaker, change the input source to Input 2 (right channel).


* Note

-The mic's input is of course mono, but for low-cost mics, it's physically mono and the incoming data is in stereo. (At this time, since there is only one microphone, the input stereo signal is the same data for both left and right data.) However, for a professional microphone using the audio interface, both the actual input is mono and the data input in the program is mono. This is why you should do this.

-If you change the input source to input 1 (left channel) because the sound is only from the left side of the microphone when recording, but the sound is not recorded at all, but instead to input 2 (right channel), the sound is played normally. is. In this case, it is necessary to check whether the speaker position is physically changed and whether the input of the cable is reversed.


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