[FAQ]Can I save to mp3 only th..  

[FAQ]Can I save to mp3 only the sound of the computer system?

Recently, as well as video recording, audio recording is now available that feature is added.

 

It is possible to record through simple steps such as the following.

 

You click the trivial drop-down menu in the record button, and then click the Record menu item only sound. 

 

This method will change in the form of a voice recording as follows. 

 

If you click on the record button in this state, screen recording rather than being, the sound of the system will be recorded. 

 

And you can set whether to save as an audio file of any by clicking on the button codec as follows.

(It supports the extension of the MP3, WMA Currently, the audio formats that are supported in the future, you may be added.) 



Additional tips

[HOWTO]Setting up oCam - Record - Game Tab

Learn about the Game tab settings in the Recording category when you click Tools-Options in the Ocam Menu.


FPS View

- Check whether to display FPS in the upper left corner of the game while in the game recording mode, and it is checked by default.

 

FPS Calculation-Interval (milliseconds)

- Displays the FPS in the game in the set millisecond time unit. FPS is the number of frames in the game drawn per second, and 1000 milliseconds is 1 second, so if a value less than 1000 milliseconds is entered, the predicted FPS value is calculated and output.

In rounding mode, the FPS calculated per second is calculated internally in decimal units. It sets whether to round, round, or round the value in decimal units.

FPS Limit

- In game recording mode, the game's FPS is limited to the specified FPS value.

If the CPU cycle is selected in mode, the CPU will be used continuously to accurately limit the FPS. If the CPU is yielded, the CPU will wait without using the CPU to limit the FPS.

CPU cycle consumption can be limited almost exactly as the FPS entered by the user, and yielding to the CPU is not limited as accurately as the FPS entered by the user. It is.

FPS limit only when recording is limited only while the recording is started by pressing the record button.


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