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The "WASRecord: pAudioClient->Initialize failed. (hr=0x80070005)" error can occur when microphone permission has been disabled on Windows 10 or later. This happens because oCam does not have the required permission to access the microphone. Below is a detailed explanation of how to resolve this issue.
For oCam to use the microphone properly, microphone access must be enabled in the Windows Privacy settings. Follow the steps below to check and adjust the setting:

1. Open the Windows Start menu and click 'Settings' (the gear icon).
2. In the Settings window, select 'Privacy'.
3. Click 'Microphone' in the left menu.
4. Check whether the 'Microphone access for this device' option is turned on. If it is turned off, click the switch to turn it on.
5. Check whether 'Allow apps to access your microphone' is turned on. If this setting is disabled, apps such as oCam cannot use the microphone. Make sure it is turned on, then save the setting.
After changing the setting, restart oCam and try recording with the microphone again. If the permission has been granted properly, the "WASRecord: pAudioClient->Initialize failed. (hr=0x80070005)" error is likely to be resolved.
If the problem continues, check the microphone device settings themselves in Control Panel > Sound > Recording tab, or try selecting the microphone input source again in oCam's 'Sound' settings. In addition, updating Windows and oCam to the latest version may also help.
* Game recording supports DirectX 8 through DirectX 12 and OpenGL.
Click the Game Recording tab at the top.
Once clicked, it will switch to the Game Recording tab as shown below, and the resize button will disappear.
Now move to the running game window, and you will see a yellow FPS counter appear at the top left of the game screen, as shown below.

Now press the recording hotkey F2 ( you can change it in Settings. )
Then the FPS counter will turn red as shown below, indicating that recording is in progress.

To stop recording, press the recording hotkey F2 again.
Please note that game recording does not work with all games.
If a game that used to work no longer records properly, it is likely being blocked by the game security solution used by the game company. In that case, it is recommended to ask the game company to add an exception so recording with oCam is allowed.