Tips for Precisely Adjusting the Recording Area Window

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Tips for precisely adjusting the recording area window


When setting the recording area in oCam, being able to precisely adjust the position and size of the window is very useful. oCam provides intuitive shortcut keys for this, allowing users to fine-tune the recording area exactly as needed. Below are some tips for precisely adjusting the recording area window and how to use the shortcut keys.


In oCam, you can drag the window used to set the recording area with the mouse to move or resize it, but using shortcut keys allows for much more precise adjustment. Shortcut keys are especially useful when you need to set an exact position or size.


Adjusting the recording area position  

- Arrow keys: Press the arrow keys (up, down, left, right) to move the recording area window precisely one pixel at a time. This is useful when fine adjustment is needed.  

- Ctrl + Arrow keys: If you want to move it by a larger amount, use the arrow keys while holding down the Ctrl key. This combination moves the window more quickly, making it easier to adjust the position efficiently.


Adjusting the recording area size  

- Shift + Arrow keys: Hold down the Shift key and use the arrow keys to resize the recording area window. The up and down arrow keys adjust the height of the window, and the left and right arrow keys adjust the width. This also allows precise adjustment one pixel at a time.  

- Shift + Ctrl + Arrow keys: If you want to resize the window by a larger amount, use the arrow keys while holding down both the Shift and Ctrl keys. This combination changes the window size more quickly in larger increments, which is useful when major resizing is needed.


These shortcut keys help you adjust oCam's recording area settings very precisely and carefully. For example, if you want to record only a specific game window or a certain part of the screen, you can first set the approximate area with the mouse and then use the shortcut keys to fine-tune it pixel by pixel for the exact result you want.


In this way, oCam provides user-friendly shortcut keys that support precise adjustment of the recording area. Make active use of these shortcut keys to set the recording area more accurately and efficiently.

Another helpful tip

What to Do If Minecraft Crashes as Soon as You Start Recording with oCam (NVIDIA Graphics Card)

In Java-based applications that use CUDA, including oCam, problems may occur when certain NVIDIA drivers are installed. In particular, if NVIDIA driver version 378.49 (or some other versions) is installed, a bug may occur where the app crashes with the error "Stack cookie instrumentation code detected a stack-based buffer overrun" when calling the CUDA initialization function `cuInit`.


This issue is not a bug in oCam itself, but a problem with the NVIDIA driver that affects all applications that use CUDA. Therefore, the same error may occur not only in oCam but also in other CUDA-based Java applications.


To resolve this issue, you need to update the NVIDIA driver to the latest version, 378.66 or later. Follow the steps below to update the driver:


1. Go to the official NVIDIA website (geforce.com/drivers).

2. Select your graphics card model and operating system, then search for the latest driver (version 378.66 or later).

3. Run the downloaded driver installer and proceed with the installation.

4. After the installation is complete, restart your computer and run oCam or another CUDA-based application to check whether the issue has been resolved.


Updating the driver to version 378.66 or later will resolve the CUDA initialization crash issue and allow you to use oCam and other related applications normally. If the problem continues even after installing the latest driver, contact NVIDIA Support or check for the latest version of oCam.