[HOWTO]Setting codec-selecting video codec  

[HOWTO]Setting codec-selecting video codec

You can change the codec by clicking the codec button in oCam main screen.
 


You will see a list of video containers and video codecs as shown below.

Supported video containers are MP4, MKV, M4V, MOV, WMV, FLV, AVI, TS, VOB.

Supported video codecs include NVIDIA NVENC H.264, Open H.264, MPEG-4, Microsoft MPEG-4 Part 2, MPEG-4, Microsoft MPEG-4 Part 3, Windows Media Video 8 (WMV8), MPEG- 2, MPEG-1, FLV.

Of these, the NVIDIA NVENC H.264 codec has an NVIDIA graphics card and is only supported by graphics cards with certain specifications or higher. Please note that if you select this codec using a graphics card, recording will fail.

The NVIDIA NVENC H.264 codec uses a hardware encoder built into the NVIDIA graphics card so you can record almost no rack when recording games.

In addition to the video codec, the video container also records sound during recording, so the audio codec is also used. Supported audio codecs support AAC, MP3, MP2, WMA, and FLAC.

In addition, it supports GIF. If you select and record a GIF, a GIF file is created instead of being recorded as a video file.



Additional tips

[FAQ]If sound comes from only one speaker when recording microphone

This problem may occur when recording microphones using a professional audio interface.

Unlike the general microphone, when recording through the audio interface, the problem occurs because the recording is in monaural.

Go to Tools-Options in Ocam's menu and tap the Sounds tab on the left.


If you only hear sound from the left side of the speaker when recording the microphone, change the input source to Input 1 (left channel). If you only hear sound from the right side of the speaker, change the input source to Input 2 (right channel).


* Note

-The mic's input is of course mono, but for low-cost mics, it's physically mono and the incoming data is in stereo. (At this time, since there is only one microphone, the input stereo signal is the same data for both left and right data.) However, for a professional microphone using the audio interface, both the actual input is mono and the data input in the program is mono. This is why you should do this.

-If you change the input source to input 1 (left channel) because the sound is only from the left side of the microphone when recording, but the sound is not recorded at all, but instead to input 2 (right channel), the sound is played normally. is. In this case, it is necessary to check whether the speaker position is physically changed and whether the input of the cable is reversed.


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