[HOWTO]Setting codec-selecting video codec  

[HOWTO]Setting codec-selecting video codec

You can change the codec by clicking the codec button in oCam main screen.
 


You will see a list of video containers and video codecs as shown below.

Supported video containers are MP4, MKV, M4V, MOV, WMV, FLV, AVI, TS, VOB.

Supported video codecs include NVIDIA NVENC H.264, Open H.264, MPEG-4, Microsoft MPEG-4 Part 2, MPEG-4, Microsoft MPEG-4 Part 3, Windows Media Video 8 (WMV8), MPEG- 2, MPEG-1, FLV.

Of these, the NVIDIA NVENC H.264 codec has an NVIDIA graphics card and is only supported by graphics cards with certain specifications or higher. Please note that if you select this codec using a graphics card, recording will fail.

The NVIDIA NVENC H.264 codec uses a hardware encoder built into the NVIDIA graphics card so you can record almost no rack when recording games.

In addition to the video codec, the video container also records sound during recording, so the audio codec is also used. Supported audio codecs support AAC, MP3, MP2, WMA, and FLAC.

In addition, it supports GIF. If you select and record a GIF, a GIF file is created instead of being recorded as a video file.



Additional tips

[Tips]How to record sound when using the USB audio interface

Rather than playing sound with the built-in sound card, you can record sound played by the audio device when you purchase an additional USB audio device. For example, if your additional USB audio device is a Scarlett 2i2 USB,

 

1) Click the Sounds item in Control Panel.

 

2) Click to bring up the window below and you will see the newly connected USB audio device in the Playback tab.

Select the USB audio device and click "Set as Default".

You can see it is set as default device.

 

Now, the sound played by the system is played by the device, and the sound from the device is recorded when recording from oCam.


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