[HOWTO]Setting codec-selecting video codec  

[HOWTO]Setting codec-selecting video codec

You can change the codec by clicking the codec button in oCam main screen.
 


You will see a list of video containers and video codecs as shown below.

Supported video containers are MP4, MKV, M4V, MOV, WMV, FLV, AVI, TS, VOB.

Supported video codecs include NVIDIA NVENC H.264, Open H.264, MPEG-4, Microsoft MPEG-4 Part 2, MPEG-4, Microsoft MPEG-4 Part 3, Windows Media Video 8 (WMV8), MPEG- 2, MPEG-1, FLV.

Of these, the NVIDIA NVENC H.264 codec has an NVIDIA graphics card and is only supported by graphics cards with certain specifications or higher. Please note that if you select this codec using a graphics card, recording will fail.

The NVIDIA NVENC H.264 codec uses a hardware encoder built into the NVIDIA graphics card so you can record almost no rack when recording games.

In addition to the video codec, the video container also records sound during recording, so the audio codec is also used. Supported audio codecs support AAC, MP3, MP2, WMA, and FLAC.

In addition, it supports GIF. If you select and record a GIF, a GIF file is created instead of being recorded as a video file.



Additional tips

[Tips]Adding a watermark

Adding a watermark

The watermark, and because someone else my videos you can embed, you are adding an image to prove the source to my videos.

 

How to add a watermark is as follows.

 

In main window, click Tools - and then click Options.

 

After the configuration window appears, I click the watermark on the left side. 

 

If the check is to use the watermark image that is set in the image path of the recorded video is displayed.

 

If the opacity is 100%, it is displayed as it is to display the value as decreases transparency. 

 

Coordinates, set the location to show a watermark in the video.

 

When recording, video image is displayed.

 

Watermark image, PNG, JPG, supports BMP format, PNG also supports image that contains the alpha channel. 


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