oCam Quick Overview of Key Features

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oCam (oCam) Key Features Overview

You can see the following screen when you run the program.

Select one of the top tabs to choose the recording type first: Screen Recording, Game Recording, or Sound Recording, and then start.



 

This is a brief explanation of the buttons for each function.


Record - Pressing this button starts recording immediately. The recorded video can be viewed by pressing the Open button.


Capture - Captures the screen.


 

Open - Opens the folder containing recorded videos, recorded audio, and captured images in Windows Explorer.


 

Codec - Sets the codec to use when pressing the record button in oCam.


By default, you can use oCam's built-in codec, hardware codecs such as NVIDIA NVENC, and VFW (external codec).

You can also select GIF recording.

Sound - For screen recording and sound-only recording, you can set whether to record only system sound, record both system sound and microphone, or not record sound.

Game Recording - To record a game, click the Game Recording button. When the Game Recording button is activated, activate the game window and then press the recording hotkey to start recording.

In addition, you can configure many detailed program features in Menu -> Options.


Recording Area - There is a large rectangle, several small square boxes, and a drag-shaped icon in the center.


The large rectangle is the recording or capture area.

The small squares can be dragged to adjust the size of the recording or capture area.

The drag icon in the center can move the recording or capture area.

You can also move it more precisely by using the arrow keys together with Ctrl and Shift.

Another helpful tip

oCam Advanced Settings - Sound

 


oCam is user-friendly software that not only supports screen recording but also allows you to fine-tune sound recording settings, helping you achieve optimized recording for a wide range of audio input environments. In the settings window that appears when you click the "Tools - Options" menu, selecting the "Sound" category on the left lets you check and adjust microphone-related settings. This tab is especially useful for users who need to solve microphone input issues or apply specific audio settings. Below is a detailed explanation of the settings available under the "Sound" category.


Current Microphone Settings

The "Sound" category provides options related to the current microphone settings, and by default, these settings are configured appropriately for most users, so they can usually be used reliably without any changes. In a typical recording environment, both system sound and microphone audio are recorded properly, and the default settings are generally enough to capture high-quality audio. For example, when using microphone input for lecture videos or game streaming, the default settings are sufficient for most needs.


Resolving Microphone Audio Issues

However, in certain situations, especially when using a USB audio interface or advanced audio equipment, you may encounter an issue where microphone sound is played through only one speaker, either the left or the right. This usually happens when the audio input channel settings are not configured correctly. In the "Sound" category of oCam, simple setting adjustments are provided to resolve this issue.


If sound is coming from the left speaker only: Change the microphone input source to "Input 1 (Left Channel)" to fix the problem. This setting correctly adjusts the microphone audio signal when it is focused only on the left channel, allowing balanced output through both speakers.

If sound is coming from the right speaker only: Change the microphone input source to "Input 2 (Right Channel)." This setting adjusts the audio signal coming into the right channel so that it is evenly distributed through both speakers.

These setting changes are especially useful in environments that use USB audio interfaces or stereo input, and they are an essential feature for users who want to optimize audio quality.


Usage Tips

The settings in the "Sound" category are simple, but they are very effective for resolving issues in certain audio environments. For example, streamers or content creators using a USB microphone or audio interface can quickly fix audio channel issues through these settings. After changing the settings, it is a good idea to run a short test recording to make sure the microphone audio is being recorded evenly on both channels. It is also important to adjust the microphone input level properly so that the sound is not too loud or too quiet.


If you are in a normal environment without a USB audio interface, you can usually get stable recording results just by keeping the default settings. However, if you are using advanced audio equipment, adjusting these settings to balance the audio output can be very helpful in improving the overall quality of the video.