How to Record Microphone and System Audio

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Below is a detailed guide on how to record audio and configure the settings in oCam.


Recording System Audio by Default

When you start screen recording with oCam, system audio is recorded automatically by default. This includes all sounds played on your computer, such as video audio, game sound effects, and system notification sounds. This setting is applied immediately without any extra steps, making it very convenient for users who want to record only system audio. For example, when recording gameplay footage or creating software tutorial videos, you can capture only the system audio cleanly.


Recording Microphone Audio as Well

If you want to record microphone audio together with system audio, you only need to adjust the settings slightly in oCam. First, click the "Sound" button on the main screen of oCam. A pop-up window for sound settings will then appear. In this window, a list of available microphone devices is shown, and you can select the microphone you want to use. For example, if you are using an external microphone or a headset microphone, simply select and enable that device. Through this process, both system audio and microphone audio are recorded at the same time, which is very useful when creating lecture videos or recordings that require live narration.


Applying the Audio Recording Settings

Once you select the microphone and complete the settings, oCam immediately applies them. After that, when you start recording, both system audio and microphone audio will be recorded together. This feature is especially effective for situations where both your voice and system sound need to be captured at the same time, such as YouTube content creation, online classes, or game streaming. To make sure the settings have been applied correctly, it is a good idea to run a short test recording and check whether the audio is being recorded properly.


Disabling Audio Recording

Sometimes you may want to capture only the screen video without recording any sound at all. In that case, uncheck the "Record System Audio" option in the sound settings window of oCam, and select "Do Not Record Microphone" in the microphone settings as well. With this configuration, oCam records only the screen video without any sound, which is suitable for tasks where a silent video is needed, such as when you plan to add background music separately later.
 

Another helpful tip

How to Record Gameplay

* Game recording supports DirectX 8 through DirectX 12 and OpenGL.


Click the Game Recording tab at the top.


 


Once clicked, it will switch to the Game Recording tab as shown below, and the resize button will disappear.


Now move to the running game window, and you will see a yellow FPS counter appear at the top left of the game screen, as shown below.


 

Now press the recording hotkey F2 ( you can change it in Settings. )


Then the FPS counter will turn red as shown below, indicating that recording is in progress.



To stop recording, press the recording hotkey F2 again.


Please note that game recording does not work with all games.

If a game that used to work no longer records properly, it is likely being blocked by the game security solution used by the game company. In that case, it is recommended to ask the game company to add an exception so recording with oCam is allowed.